Wall Smash

A precision-based breaker game set in magical gem-filled mines.

2018
Wall Smash

Wall Smash is a vertical arcade-style breaker game where players fire powerful orbs to shatter intricate gem walls hidden deep underground. Designed for quick sessions and satisfying progression, each level introduces new patterns, materials, and magical formations to overcome.

Players earn score-based stars, break through relics of ancient civilizations, and can boost their performance using rewarded ads. The game features a growing challenge curve, smooth performance on all mobile devices, and a stylish gem-mining theme.

Lorebit Studio handled the full Unity programming of the game, including physics systems, level data architecture, UI, scoring logic, and ad integration. Pixelwarp Studios directed the visual style and created the game's crystalline aesthetic.

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Gallery

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Project Details

Role

Unity Developer – Full Game Implementation

Tools Used

Unity
C#
Figma

Collaboration Team

Lorebit Studio

Unity Developer – Full Game Implementation

Pixelwarp Studios

Art Director/Producer

Client Feedback

"Lorebit's implementation of Wall Smash delivered the gameplay responsiveness and polish we needed. Everything from level transitions to ad integrations was clean and performant."

Tibor Papp, Art Director, Pixelwarp Studios

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